Terran
Terran's are known for their countless harass with drops and something you will want to do vs Toss & Zerg. Always try to do 2 drops at once in different bases to keep your opponent on their toes.
vsZerg
Your main focus here is to fast expand. I will do the standard 10/11 supply depot by your main and build 2 rax at your ramp with only a small opening between them. After your second rax is done use that SCV to make a command center that will block of your ramp from letting anyone in. Now you have 2 routes. 1) build an additional 2-3 rax and pump marines non stop until you have a handful for a small push while securing your natural. Usually this will kill most Zergs because they saw your expansion and they will just drone up and since you have 2rax+CC they won't try and baneling bust you. 2) The other build you can do is take a gas after your start building your CC and start getting ready for drops and upgrades. The end result will be the same though. I always go mass marines with upgrades and drops vs Zerg. The only games I do lose is when I fall behind in my macro and I only have like 5-6 raxs.
vsProtoss
I do two builds here. The first one will be basically your opener vsZerg with the 2rax fast expand except this time instead of adding 3 addition barracks you will get either 1 gas and 1 additional barracks and start pumping Maurders and Marines with 1-2 bunkers at your natural. You will want to get early stim and drops to keep the pressure on the Protoss. If they are just left alone they will just get the dreaded Protoss ball and 1a to your base.
Another opening I will do is 2rax with tech labs pumping out Maurders w/upgraded slow. Once I have about 5-6, I'll go do a little harass while starting my expansion. This will allow me to see what my opponent is doing and what I need to do. If I see 4gate, I'll throw up 2 bunkers and put 1 Maurder and 2 marines in them and continually pumping while building another barracks and engineering bay for upgrades. After my expansion is up and running I'll be working towards drops and adding a few more barracks.
Key Things to Remember
1) Upgrades! Having 3-3 Marines just feels imba especially vs Zerg when they try to muta/ling you.
2) After your first harass start getting addons for your barracks. Having 4-5 Barracks with reactors will keep you from having to much minerals.
3) You only need Vespene Geysers. Terran do not use much gas at all unless you plan on going mech heavy.
4) Keep dropping all game. Make your opponent feel scared to move out. This allows you to expand while building up your economy and base.
As you can see my Terran vs Z & P are very bio heavy. The reason is just because bio is cheap, effective, and mobile. I have tried going marine/tanks vs Zerg but I just end up falling behind because I don't push my tanks or I'm always caught out of position so usually I'll just have about 6-7 racks with reactors just massing marines and dropships while taking every expansion I can. I do strongly suggest going bio vs these two races just because it will make you pay more attention to the map and you get great practice splitting your army up from banelings or storms. Also bio drops are the best harass in game. If you lose your drop you can rebuild it so fast.
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