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Poll: Zerg/Protoss unit healing!?Forums / Other / Garbage

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44.4%
..A
A.. Yes. (8)
55.6%
..B
B.. No. (10)
Spartan[nK]
February 1st, 2010 10:20pm #1Spartan[nK]
Head Admin (39) - NKspartan.568

Zerg would heal 2hp on every attack attempt, and Protoss would heal 1hp on every attempt.  I mean it only makes sense that I added some sort of healing in the game.
"I'm not a businessman. I'm a business, man."
Armoric
February 2nd, 2010 10:46am #2Armoric
Regular (4)

Wouldn't it heavily promote (particularly for zergs) upgrading speed (and possibly agility) instead of armor, to increase a unit's expectancy ? Or making a unit with enough armor to only take 1 damage from attacks virtually invincible if it's not extremely outclassed in terms of speed.
I'm not criticizing the choice of regeneration here, only questioning about the implications of the "on every attack attempt" thing.
6[nK]
February 2nd, 2010 7:23pm #36[nK]
Regular (11)

light ultralisk gg :)

seems fine w/ me, make heavy hydras suck less cock -_-
Play Str[i][/i]ife Online, [url=http://vilegaming.com/strife.x/6-nk]Good Luck[/url] ;)
Hellgiver
February 4th, 2010 5:42am #4Hellgiver
Regular (4)

Eh, I think it is just fine the way it currently is.  Such an idea might be necessary later, for balancing issues, but not under the current circumstances.
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