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Leavers getting credit for nothingForums / StarCraft / StarCraft II: Wings of Liberty

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Spartan[nK]
August 6th, 2010 9:09pm #1Spartan[nK]
Head Admin (39) - NKspartan.568

Is it just me, or is it not fair that players that drop/leave during the load screen or within the first 1 minute of the game get credit for a game that you spent time winning? This is about the 3rd time in the past few days where I had to basically 1v4 (I was doing random 4s just to get placed for the hell of it) the opposing team - yes, I was doing placement matches and pretty much all the players sucked (I'm diamond 1v1 and in my 2v2 teams), but still..

Just now one of my partners dropped at the very start of the game, literally not even 2 seconds into it.  Another one got 6 pooled and left without putting up a fight.  And my third partner went AFK for the remainder of the match after he built one gateway.  Luckily, I was Terran and massed marines with 5 barracks early on (4 had reactor, 1 had tech lab); basically just stimmed and upgraded the hell out of my maxed-out-supply army non-stop.  Here's the replay in case anyone had time to waste:
http://vgcache.com/replays/4342

So what bothers me is after I spent the last 20 or so minutes killing these guys (floating all over the map) all 3 of my partners get a win for literally doing nothing.  There needs to be a way for SC2/Bnet to analyze matches and see who actually contributed, left, and so on.  I mean, it's already smart enough to analyze replays to properly place players in their appropriate leagues.  The best part was that the other team just now was talking all this shit during the drop box at the beginning of the match, and a little during the match, yet still lost.
"I'm not a businessman. I'm a business, man."
Spartan[nK]
August 6th, 2010 9:15pm #2Spartan[nK]
Head Admin (39) - NKspartan.568

Oh, and I'm mainly talking about how people that drop/disconnect with the first 5 seconds of the match shouldn't get any credit; not a win or loss, but instead a tie/draw marker or something.
"I'm not a businessman. I'm a business, man."
1[Hk]
August 6th, 2010 9:22pm #31[Hk]
Regular (3)

Well, not sure how this would work out, but if they had something like a built in chaoslauncher or advloader for sc, and it didnt give wins/losses for games/players under a certain apm would be one idea they could impliment fairly easily.  Obviously they cant do every game by hand, so theyd have to find an automated way of doing it.
Steve[nK]
August 7th, 2010 2:27am #4Steve[nK]
Regular (17) - NKsteve.484

If you die/drop from the game it should be counted as a loss
August 9th, 2010 12:57pm #5SoLo.Chooch's post has been nuked.
silent.harmony-
August 9th, 2010 2:42pm #6silent.harmony-
Regular (18) - sKtrav.882

Eh, what about the people who cheese and take out two oppenents, then die, and leave? It is really implented IMO so that when your teamates are eliminated, they can still obs.. instead of pleading not to die and asking for vis

And yeah, i agree with you about the D/Cers
http://sc2sig.com/s/us/1352445-1.pnghttp://www.z33k.com/users/2240-sktrav
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