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Recent acquisitions

Mar 21, '10MaFia.LaDy joins MaFia-
Mar 20, '10DeaG)L( joins Clan LuO
Mar 20, '10DiViNe.yODa joins DiViNe
Mar 20, '10nJc-RuThLeSs joins nJc
Mar 20, '10nJc-RaNDoM joins nJc

Recently updated clans

29 min agoClan La
59 min agoDiViNe
1 hr agoiMpacT
1 hr agoCrimson Hunters
2 hrs agoClan Zero Tolerance

Spread the infection: Blight!
News / Clans

Comments (7)Posted by Spartan[nK] on Aug 20, '09



Project Ragnarok, now officially known as Blight, is now complete! At this time I would like to invite everyone on VG, that is a member of a clan registered here, to participate in the fun. To start playing just head on over to Blight by clicking here. Do you and your mates have what it takes to seize control of the grid? Represent your clan today!

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Shields up, weapons online.
News / Clans

Comments (10)Posted by Spartan[nK] on May 20, '09

Rejoice! The recently released clan system has now been fully integrated into VG's leagues. In other words, the clan standings are now up and running for each league. :D

On most league pages you will notice at the top left a new block that lists the top 5 clans of the league. Furthermore, the actual full clan standings page is accessible from the main league menus up top. Clans will also now notice that the league tabs on their clan pages are now working. On these tabs you will see a comparison of all the members in the clan in each of the league ladders, and the clan's statistics will be shown for the current and previous seasons.

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Carrier has arrived! New clan system :D
News / Clans

Comments (16)Posted by Spartan[nK] on May 19, '09



It is finally here, folks. The long-awaited return of VG's clan system comes at you live. I am extremely proud to release this to you all. Not because you've all patiently wanted it, but instead that this new system is such a huge improvement over the previous one that even I am impressed with my own work. This version is full of exciting features to help you all run your clans with ease and I am sure everyone will enjoy it.

This version of the clan system is actually the third attempt. The second attempt, which was never released publicly, was started a few weeks ago and then scrapped completely. I scrapped it because it wasn't pleased with the organization and inefficient manner at which I coded it. I started this new system 3 days ago and here it is today in its fully-functional form. Overall I would have to say I spent about 18 hours combined working on it.

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